12082s

12082s

Student Presentation (20 minutes)

Adam Tanare, Jr., University of Hawaii at Manoa, Honolulu, Hawaii, USA, tanare@hawaii.edu
 * Computer Security Strategies: An Instructional Design Approach**

Computer security can be a completely foreign concept for adolescents, but one that will become more relevant as they grow older. Recent cyber-attacks highlight that computer security is an essential practice that remains neglected. In this instructional design study, the ARCS model was utilized to evaluate a web-based text/computer game module’s effectiveness in teaching basic computer security strategies to sixth graders. Two pilot study sessions were conducted for module evaluation and audience analysis. Revisions were made based on feedback and observations, and a small group evaluation was conducted yielding results from 22 valid participants. Results showed moderate to high gains in participant knowledge from pre-test to post-test. Participants expressed through surveys that the module was fun and informative. The computer game sections were the most engaging, and served as the embedded tests where participants practiced what they learned in multiple ways. An in-game scoring mechanic seemed to encourage earnest participant motivation. The pilot studies were instrumental in improving the effectiveness and relevance of the module. Findings will be used to further refine the module for possible instructional deployment or commercial use. Potential for a longitudinal study exists, and would examine the longstanding effects, if any, the lesson exhibited on participants.

All Audiences ARCS adolescents analysis children computer computer-game cyber design develop education evaluate game hybrid implement interactive laptop module motivation